Blender Ipad
I don't think blender's license is compatible with the terms of the app store. Like /u/zzubnik said, there was a proof-of-concept build of blender (and blenderplayer) for Android. But that was with the desktop UI - so not exactly usable - and the last demo release was in late '13. MacOS Catalina (this fall) will allow Blender to be done on iPad! Supposedly, It will be easy to adapt software to Sidecar-the liaison between Mac. All Communities. @yusamac205 Hi, Apple announced recently, that it would try to port Blender to the new IOS. So just wait until they release it. It would be a 'universal' application that run on the new CPU they've made. It should run on the new IMAC and the rest of their hardware (ipad, probably IPhone). MAC users rejoice; sort of. MacOS Catalina (this fall) will allow Blender to be done on iPad! Supposedly, It will be easy to adapt software to Sidecar-the liaison between Mac.
VR user interface for Blender - a development initiative by MARUI-PlugIn
MARUI-PlugIn has developed MARUI – a plugin for Autodesk Maya that allows you to create 3D design in VR/AR.
Our plugin has already helped many Maya users to increase their productivity.
Now we are contributing a VR/AR user interface for Blender – free and open source.
In order to continue development and maintenance we ask for your sponsorship or donation.
Currently we receive about 100$ in donations per month.
One-time donation for everyone who wants to support continuing development.
For all casually interested Blender users.
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For casual BlenderXR users.
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☑ Basic support.
For those who are part of the VR future.
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☑ Basic support.
☑ Get listed on our website (if wanted).
For individuals who use BlenderXR for their work.
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☑ Premium support.
For individuals who use BlenderXR for their work.
☑ Receive our newsletter.
☑ Get listed on our website (if wanted).
☑ Premium support.
☑ Priority is given to your bug reports and feature requests.
Blender For Ipad
You can forward credit card or bank payments via the secure and safe PayPal system.
Any questions? Contact us at support@marui-plugin.com
Follow the 3 steps below and start using Blender in VR!
Step1. Click and download the compiled binaries for your OS and extract the zip folder.
Step2. Click and download the library for your VR device and place it in the Blender folder (next to the blender.exe).
* If you are using SteamVR (HTC Vive, WindowsMR), you also need openvr_api.dll
* If you are using Fove, you also need FoveClient.dll
*Only HTC Vive is available for Linux OS.
Blender Ipad Duet
Step3. Start Blender, open the “Window” menu and select “New VR Window”.
The BlenderXR project is hosted on github:https://github.com/MARUI-PlugIn/BlenderXR
Windows and Linux
Blender 2.8
HTC Vive, Vive Pro, and Cosmos
Oculus Rift
Windows MR
Fove
2018 KickStarter:
Markus Ott / DamianJ / regonn / wahekui
2019:
–
2020:
–
2020/4/06
Updated to Blender release v2.8.2.
Added support for HTC Cosmos.
2019/2/27
Added new modeling features.
Insert Faces / Bevel / Loop Cut / Knife
https://youtu.be/zCrX8H6X53c
2019/1/5
Added a new section introduces Shogun bakers of the Kickstarter project. Special thank-you for all backers!
2018/12/12
We achieved 161% of the Kickstarter project!
Blender App For Ipad
2018/12/03
v.0.3 has released
https://youtu.be/-AR61AAskRU
2018/11/23
New concepts of the project developing modeling features
https://youtu.be/uh_BptrVL08
2018/10/29
Updated a report of the total donations and development hours.
2018/10/22
Added a report of the total donations and development hours so far.
2018/10/15
BlenderXR is now available with FOVE eye-tracking headset.
2018/10/10
You can also sponsor us via PATREON now!
2018/10/9
BlenderXR Beta is released. Now you can download and start using Blender with a VR interface.